NFL analytics built on drives: team efficiency ratings, power rankings, game simulations and standings, updated every week.
Games, rankings, drive stats and standings for every team
Football is played in drives, so we measure it that way. More on the about page.
In development
We're building player tracking from game film to measure what box scores can't: time to throw, pass-rush pressure and receiver separation. Here is one play from our pipeline.
Sample output from our tracking pipeline on a single pass play, measured at 10 frames per second. Positions are smoothed for display; teams and players are not identified. Separation is the distance to the nearest defender when the ball is thrown.